3+ years between users and developers,and trying my best to make them work together.
where i've been_
End-to-end product design across web and mobile.
- Shaped the visual and interaction language for 3 product surfaces, building the 120+ component Figma library that kept them cohesive as the product scaled.
- Ran user interviews and usability testing across 2 product cycles, turning what I heard into decisions the team actually shipped.
- Built the token system and visual guidelines design and engineering both used, cutting handoff friction by an estimated 30% without flattening the craft.
- Took interfaces from concept to pixel-accurate, responsive front-end in HTML and CSS - owning the arc from idea to shipped product, not just the mockup.
where i've studied_
What I keepcoming back to.
Pretty mockups slow teams down. I make ten rough flows in a day and kill nine of them. The point is to find the wrong answers quickly so the right one has room to emerge.

Curious about my work?
Let's have a chat!
I spend most of my time at the intersection of design systems, front-end thinking, and user research.
If you're building something and want a second opinion, looking to collaborate, or just want to trade ideas on where product design is heading, LinkedIn is the best place to reach me.